|
|
|
|
How this works: - Club members who want to borrow a game because they fancy a go at it, or have some friends around for the weekend, or whatever, come along to a games
night or just ask either John Godsland, (The Club's gaming-night co-ordinator), or the Chairperson, (Pete Cox), and we then lend it to you.
ACCESSORIES.
- MEGA-MANIA. Expansion set for Games Workshops Block Mania the Judge Dredd game.
- AD&D COLLECTORS CARDS. Useful as an instant monster collection.
BOARD GAMES.
- BORDERLANDS by Eon. 2-4 players. Barbaric diplomacy. Not played.
- HEROQUEST by MB Games. 2-5 players. Excellent fun with lots of fiddly bits, Also expansion sets AGAINST THE OGRE HORDE, KELLARS KEEP and RETURN OF THE WITCH LORD.
- STAR TREK: TNG ROMULAN CHALLENGE by MMG. 2-6 players. Enjoyable strategy and Trek Trivia game.
- TALISMAN 3rd edition. By Games Workshop. 2+ players. The ultimate time consuming classic! Also expansion sets DUNGEON OF DOOM, CITY OF ADVENTURE and DRAGONS TOWER.
- VILLAGE OF FEAR by Waddingtons. 2-5 players. Unplayed but has lots of nice model houses.
- WORLD OF BORIS VALLEJO by Mayfair. 1-6 players, reasonable strategy game with nice Boris pictures.
BOOKS.
- SPACE TOY PRICE GUIDE. How much is your mint condition Spectrum Patrol Car worth?
CARD GAMES.
- BLOODWARS by TSR. 2-8 players. Reasonably balanced strategic card game. Avoid the expansions! Best with larger groups.
- CHAMPIONS by Gibbons Games. 2-6 players. Strictly pre-teen.
FIGURES.
- We have a few Cyberpunk types and a few Victorian/pre-World War 1 style figures.
QUIZ.
- THE AD&D TRIVIA GAME by TSR. 3+ players. Only for the AD&D specialists.
- SCI-FI TRIVIA by MMG. Much better than the name suggests.
ROLE-PLAYING GAMES.
- AMAZING ENGINE by TSR: BUG HUNTERS. Marines verses Aliens in close quarters combat.
- - A.E.: KROMOSONE. Cyberpunk + Bio-engineering = Ribofunk.
- - A.E.: METAMORPHOSIS ALPHA TO OMEGA. The final update to the old classics 'Metamorphosis Alpha' and 'Gamma World'.
- - A.E.: ONCE & FUTURE KING. Arthurian legends in space.
- - A.E.: TABLOID! You too can be a Sunday Sport Reporter!!!
- BUCK ROGERS ADVENTURE GAME by TSR. 1920's style adventures in the 25th Century + expansion set WAR AGAINST THE HAN.
- DRAGON QUEST by TSR. Re-release of this early TSR classic. DRAGON WARRIORS Book 1 by Dave Morris. Corgi Books.
- Introductory RPG, 6 books in the series. EVERWAY by Wizards of the Coast. New age Fantasy weirdness we dare you to work out the rules.
- FIGHTING FANTASY by Steve Jackson. Puffin Books. An attempt to bridge the gap between Solo Game Books and role-playing Games.
- ROLEMASTER by Iron Crown Enterprises. The best role-playing game for the serious gamer.
- UNIVERSE by S.P.I.. Early 'Eighties SF role-playing and space combat system with flares (probably!)
SOLO.
- SPY FILES. Solo or group games investigate and uncover the Spy ring - pre-teen only.
- STAR WARS SOLO GAMEBOOK. Play a Jedi Knight in two adventures in the Star Wars Universe.
- STEVE JACKSON' S SORCERY, THE SHAMUTANTI HILLS. Puffin Books. First in the series of advanced solo gamebooks.
- TERROR TRAX WEREWOLF and TERROR TRAX VAMPIRE, by TSR. Two audio c.d.'s with multiple choice adventures.
WARGAMES.
- RAVEN by Harlequin Miniatures. 25mm Fantasy Wargame Rules with Magic and Beast men.
Return to Games section
Space Wars - Game rules
Chaos Trail Interactive Fiction - PBM Game
Games Reviews
|
Articles © original authours
Layout © 2000 Chris Ayres
|